Characters can attend university before, during or after their Starfleet career. The purpose for universities is to create more well-rounded characters. See the character creation section for rules.
Astronautics University of Edinburgh
4 year doctorate
Gen Eds
Computer Operation 20
Artistic Expression 15
Language 15
General Philosophy 10
Electronics Tech 10
Computer Tech 10
Mathematics 20
Mechanical Engineering OR Computer Science 20
Five Outside Electives 10 (Must be new skills)
Choose ONE Track below:
Engineering Track
Two Related Majors 40 (Any Engineering related Skills OR Space Sciences)
Two Related Minors 20 (Any Engineering related Skills OR Physical Sciences)
Two Other Fields at 10 (Any Engineering related Skills OR Physical Sciences)
Divide 30 between any Two “Technology” Skills
Science Track
Two Related Majors 40 (Any Space Sciences OR Physical Sciences)
Two Related Minors 20 (Any Space Sciences OR Physical Sciences)
Two Other Fields at 10 (Any Space Sciences OR Physical Sciences)
Small Equipment System Operation 20
Small Equipment System Tech 10
Both Tracks receive Advanced Study
Advanced Training INT/10 round down 1d10 (Must be a skill already possessed)
Betazed University of Psychology and Psionics
4 year doctorate
Gen Eds
Computer Operation 20
Artistic Expression 15
Language 15
General Philosophy 10
Betazoid Literature 20
Betazoid Music 20
Any Two Culture/History Skills 10
Five Outside Electives 10
Choose ONE School
School of Psychology
Two Related Majors 40 (Any Psychology)
Two Related Minors 20 (Any Psychology OR Social Science)
Two Other Fields at 10 (Any Trivia, Psychology OR Social Science)
Instruction 10
Neg/Dip 20
School of Psychiatry
Any Psychology 40
Any General Medical 40 (Must be same race as Psych)
Two Related Minors 20 (Any Trivia, Medical, Social OR Life Sciences)
Two Other Fields at 10 (Any Trivia, Medical, Social OR Life Sciences)
Instruction 10
Neg/Dip 20
Advanced Study (Both schools receive adv study)
Advanced Training INT/10 round down 1d10 (Must be a skill already possessed)
The Daystrom Institute
The Daystrom Institute is one of, if not, the most respected academic institutions in the galaxy. Characters who attend are considered experts in their field. An INT roll is required to attend. The courses are intensive and demanding allowing little time for extracurricular activities.
Length: 6 years
Core
Computer Operation 40
Investigation: Research 30
Instruction 30
Leadership 10
Drafting 20
Great Galactic Literature 30
Great Galactic Music 30
Federation Culture/History 10
Federation Law 10
Two Outside Electives 10
Programs (choose ONE)
School of Pathology
Pathology 60
Pharmacology 40
Chemistry 40
Any General Medicine 60
Small Equipment System Operation 20
Life Support Tech 20
Botany OR Genetics OR Exobiology OR Biology 60 (Must be divided, no more than 40 to one skill)
School of Archeology
Archeology 60
Anthropology OR Sociology 60
Two Minors 30 (Any Social Sciences OR Trivia OR Language OR Mining)
Two Other Fields 20 (Any Social Sciences OR Trivia OR Language)
Small Equipment System Operation 10
Geology OR Exobiology OR Any Trivia 30 (Can be divided as player wishes)
Any Culture/History 60 (Must be divided, no more than 40 to one skill)
School of Computer Science
Mathematics 60
Computer Science 60
Cybernetics 30
Mechanical Engineering 30
Two Other Fields 20 (Any Physical Sciences OR “Tech” Skills other than Comp and Elec Tech)
Computer Operation 30
Computer Technology 30
Electronics Technology 20
School of Theoretical Propulsion
Warp Drive Technology 60
Astronautics 60
Mathematics 60
Physics 60
Computer Technology 20
Electronics Technology 20
Mechanical Engineering 20
School of Geology and Mining
Geology 60
Mining 60
Metallurgy 30
Hydrology 30
Demolitions 30
Mining Sys Op 30
Mining Sys Tech 20
Archeology OR Ecology OR Mathematics 40 (Can be divided as player wishes)
School of Mechanical Engineering
Mechanical Engineering 60
Electronics Tech 60
Mathematics 60
Drafting 30
Civil Engineering 30
Any Three “Tech” Skills 60 (No more than 40 to one skill)
All Programs receive Advanced Study
Advanced Training INT/10 round down 1d10 (Must be a skill already possessed)
The University of New Paris
4 year doctorate
Gen Eds
Computer Operation 20
Artistic Expression 15
Language 15
General Philosophy 10
Great Galactic Literature 20
Great Galactic Music 20
Any Two Culture/History Skills 10
Five Outside Electives 10
Player must choose ONE School
School of Science
Two Related Majors 40 (Any Sciences expect Medical and Social)
Two Related Minors 20 (Any Sciences expect Medical and Social)
Two Other Fields at 10 (Any Sciences expect Medical and Social)
Small Equipment System Operation 10
Investigation: Research 20
School of Medicine
Two Related Majors 40 (Any Medical Sciences)
Two Related Minors 20 (Any Medical Sciences OR Life Sciences)
Two Other Fields at 10 (Any Medical Sciences OR Life Sciences)
Small Equipment System Operation 10
Investigation: Forensics 20
School of Diplomacy
Negotiation/Diplomacy 40
Inter-Planetary Relations OR Political Science OR Law 40
Two Related Minors 20 (Any Social Sciences OR Trade and Commerce)
Two Other Fields at 10 (Any Social Sciences OR Trivia OR Language)
Administration 20
Value Estimation 10
School of Law
Federation Law 40
Negotiation/Diplomacy OR Inter-Planetary Relations OR Political Science OR Economics 40
Two Related Minors 20 (Any Social Sciences OR Trade and Commerce)
Two Other Fields at 10 (Any Social Sciences OR Trivia)
Administration 20
Investigation: Research 10
School of Mining
Mining 40
Geology OR Metallurgy 40
Two Related Minors 20 (Any Physical OR Planetary Sciences OR Trade and Commerce OR Economics)
Two Other Fields at 10 (Any Social Sciences OR Trivia)
Mining System Ops 20
Mining System Tech 10
School of Criminal Justice
Federation Law OR Security Procedures 40
Investigation: Criminal 40
Two Related Minors 20 (Investigation: Forensics OR Interrogation OR Psychology OR Social Science)
Two Other Fields at 10 (Investigation: Forensics OR Interrogation OR Psychology OR Social Science)
Holodeck Interrogation 10
Surveillance 20
School of Archeology
Archeology 40
Anthropology OR Sociology 40
Two Related Minors 20 (Any Social Sciences OR Trivia OR Language)
Two Other Fields at 10 (Any Social Sciences OR Trivia OR Language)
Geology OR Exobiology OR Any Trivia 10
Investigation: Research 20
School of Language
Two Language Majors 40 (Any Language OR Cryptology)
Two Language Minors 20 (Any Language OR Cryptology)
Two Other Fields at 10 (Any Language OR Cryptology)
Communication System Ops 10
Any Culture/History OR Psychology 20
School of Economics
Economics 40
Trade and Commerce OR Inter-Planetary Relations OR Political Science OR Law 40
Two Related Minors 20 (Any Social Sciences OR Trade and Commerce)
Two Other Fields at 10 (Any Social Sciences OR Trivia OR Trade and Commerce)
Accounting 10
Value Estimation 20
School of Arts
Two Majors 40 (Any Artistic Expression)
Two Minors 20 (Any Artistic Expression OR Trivia)
Two Other Fields at 10 (Any Artistic Expression OR Trivia)
Instruction 20
Any Trivia OR Language 10
School of Interdisciplinary Studies
(Player must work with GM to create this program by combining two of the above Schools)
Two Unrelated Majors 40
Two Unrelated Minors 20
Two Other Unrelated Fields at 10
Divide 30 between two other skills
All Programs receive Advanced Study
Advanced Training INT/10 round down 1d10 (Must be a skill already possessed)
Vulcan Science Academy
(Non-Vulcans can attend, but must put all 15 of language into Vulcan)
4 year doctorate
Gen Eds
Computer Operation 20
Artistic Expression 15 (At least five of the 15 must be in the Vulcan Lyre)
Language 15
General Philosophy 20
Computer Science 10
Investigation: Research 30
Vulcan Culture/History 15
Vulcan Law 15
Five Outside Electives 10
Program
Two Related Majors 50 (Any Sciences expect Social)
Two Related Minors 30 (Any Sciences expect Social)
Two Other Fields at 20 (Any Sciences expect Social)
Small Equipment System Operation 20
Small Equipment System Tech 10
Advanced Study
Advanced Training INT/10 round down 1d10 (Must be a skill already possessed)
Zakdorn University of Tactics and Strategy
4 year doctorate
Gen Eds
Computer Operation 20
Artistic Expression 15
Language 15
General Philosophy 10
Gaming: 3-D Chess 10
Gaming: Strategema 20
Instruction 10
Leadership 20
Five Outside Electives 10 (Must be new skills)
Program
Two Related Majors 40 (Any Combat S/T OR Neg/Dip OR Any Gaming OR I-P Relations)
Two Related Minors 20 (Any Combat S/T OR Neg/Dip OR Instruction OR Any Gaming OR I-P Relations)
Two Other Fields at 10 (Any Combat S/T OR Neg/Dip OR Instruction OR Any Gaming OR I-P Relations)
Economics OR Political Science OR Law 20
Any Trivia OR Any Culture/History OR Psychology 10
Advanced Study
Advanced Training INT/10 round down 1d10 (Must be a skill already possessed)